Roll and Shout
A blog about GURPS and sometimes other games.
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Showing posts with label
rules tinkering
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Showing posts with label
rules tinkering
.
Show all posts
Monday, April 15, 2013
Feint as a combat option
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This subject came up in a thread on the GURPS forums: if a Feint can take the place of an attack in either part of an All-Out Attack (Doubl...
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