Roll and Shout
A blog about GURPS and sometimes other games.
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Wednesday, March 20, 2013
GURPS Combat Choices: Thrust or Swing?
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When a GURPS combatant is deciding what to do in an attack, one of the most basic decisions is whether to Thrust or Swing. In some cases, th...
3 comments:
Friday, March 15, 2013
That's how we roll
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My gaming group has a thing for dice towers, it turns out. Mike started it with his dice tower, made by VixenTor . His is the ...
2 comments:
Wednesday, March 13, 2013
GURPS Combat Choices: Cutting/Impaling Weapons Chart
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Here's a table I've drawn up in preparation of analysis of some thrust/swing mechanics. It shows all the weapons from Basic Set, GUR...
3 comments:
Monday, March 11, 2013
GM Practices 2: Getting them there on time
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I used to have problems getting my players to the game on time. They'd stop for snacks or something and be three, ten, fifteen minutes l...
3 comments:
Sunday, March 10, 2013
The Internet demands cat pictures
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We interrupt this gaming blog to present to you these pictures of a cat. Because we have a cat now. Her name is Chelsea and she i...
Friday, March 8, 2013
GURPS Combat Choices: Introduction
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Over at Gaming Ballistic, +Douglas Cole has been ruminating about GURPS combat, and what options become available to you as you increase in ...
5 comments:
Wednesday, March 6, 2013
Game Session 2013/03/03
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Sophie O'Griffin, human, the leader and ringmaster. Played by Echo. Esmond Gellert, human, trick-shot archer and dog trainer. Played ...
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